2D Work

Strewn Fields

Strewn Fields is a data-visualization of meteorite impact data…

Machine Data Dreams

Machine Data Dreams are data-etchings of video signals logged…

Celebrity Asteroid Journeys

Celebrity Asteroid Journeys uses asteroid orbital data from JPL, estimated spaceship velocities to charts imaginary travels from one asteroid to another as silkscreen prints on wood panels.

Hello, World!

Hello, World! is the first algorithmically-generated artwork…

Bad Data

Bad Data” is a series of data-visualizations, which I etched onto aluminum honeycomb panels using a high-pressure water-jet machine. They take the form of static objects, which collapse time into a single viewable space, emphasizing the ruptured surface of the material itself.

Genetic Portraits

Genetic Portraits are a series of microscope photographs of laser-etched glass, which data-visualize a person’s genetic traits.

Universal Mailbox

The Universal Mailbox lets you send a note to any person at any time at any place.

Reality Simulator

This “interactive” sculpture lets you play the role of different characters such as Yoda, Princess Mononoke and Queen Elizabeth by tapping into the brain’s neocortex and altering your perceptions.

2049 Hotline

This phone booth communicates with emissaries from the future, who describe what life is like in the year 2049.

The Sniffer

This "imaginary device" is a scent-based resource detector, which helps people find food and other scarce items during times of crisis.

Infinite Power

This "imaginary device" acts as a modern reinterpretation of the perpetual motion machine, which generates excess energy and thus violates the First Law of Thermodynamics.

No Matter

No Matter is an installation of “imaginary objects” made both in Second Life and physical space.

Paradise Ahead

Paradise Ahead is a print and performance series that blurs the line between document and event in Second Life.

Uncertain Location

This video/photographic installation recreates the lost Apollo 11 moon landing tapes.

Tile Project

Tile Project is an exploration into "social currency".


2 x 2 portrays the psychology of online social networks such as MySpace, Friendster and Second Life as a participatory sculptural installation.