Cracking the Code

After some several days of brainstorming on generating 3D models using simple coding tools, I started diving into Processing* using Marius Watz’s Modelbuilder Library (which is incredible). This is what I have going so far. Super-excited about the possibilities!algo_3d

Version 2 with “clustering” algorithm

* Technically speaking, I’m  using the Processing libs with Eclipse, which makes development far easier. This Instructable that I wrote shows you how to migrate your Processing projects to Eclipse.