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Play Chess Against Duchamp

I have just completed a new Turbulence Commission for a project called “Playing Duchamp,” where based on records of his chess games, I have programmed a chess computer to play like Marcel Duchamp. You can play Marcel Duchamp here.

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During my childhood, I was a chess whiz and spent many hours playing against a primitive chess computer my father bought me. I reveled in the infinite possibilities on such a small board. When playing firends, I learned about imagination and deception: how to set traps, feign weaknesses and when to attack. After university, I became a computer programmer and in later years, I transitioned into the contemporary artworld as a new media artist. Fascinated by paradigm shifts such as those created by Duchamp, I wanted honor his legacy as a both an artist and chess player — the two are inseparable. Combining my early love of chess with my algorithmic skills and a current passion for creating conceptual media artwork, this piece serves this purpose.

Thanks to both New Radio and Performing Arts, Inc. (Turbulence.org) and  <terminal> at Austin Peay State University for funding and support.

Beta-testing Duchamp

I’m looking for some beta-testers for “Playing Duchamp” — a new net art project.
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Working with 72 recorded games of Marcel Duchamp’s chess matches, I have created a computer program to play chess as if it were Duchamp. In a series of open challenges, I invite all artists, both skilled and unskilled at this classic game, to play against a Duchampian ghost.

You don’t need to know how to play chess well to try this out.

The official release for the project will be on November 30th. Stay tuned.

If interested, please email me at: lucky (at) kildall (dot) com