Entries by Scott Kildall

Upgrade! San Francisco at the Exploratorium

Last Thursday, Upgrade! San Francisco met at the Exploratorium — an art & science institution founded in 1969. Hosted by the New Media Studio, whose mandate is a hands-on educational experience, we got a tour from staff & Upgraders: Eric Socolofsky, Lotte Meijer and Chris Cerrito. In the after hours, we learned about three of NM […]

Schrödinger’s Cat (explained)

For the No Matter project, Victoria Scott and I designed 40 “imaginary objects” first in the virtual world of Second Life and then materialized into real life. One of our favorites is this paper sculpture of Schrödinger’s Cat. Many have asked us what is “Schrödinger’s Cat” and I usually respond that it is a thought […]

Double Reflecting Dolores Park

Last Saturday, I did my first recording session with Double Reflection — a sculpture I made during a residency a few years ago at Anderson Ranch — in Dolores Park, San Francisco. The object itself is a human-sized sculpture with a two-way mirror and inside rests a camera which records what the artwork “sees” in portrait mode, […]

Interview at Futherfield

Ruth Catlow from Futherfield interviews Scott Kildall (that’s me) and Nathaniel Stern during the Made Real opening Perhaps its the Budweiser-in-hand which makes Nathaniel so enthusiastic during his description of Wikipedia Art. But I suspect that is his nature. He later shows a more pensive angle when describing his beautiful piece, Given Time, which I was thrilled […]

Plastic Forever at Telluride

Here’s a reportback from the Plastic Forever project — an ongoing art collaboration by Richard Lang and Judith Selby — at the Mountain Film Festival in Telluride. Their process involves finding discarded plastic debris and displaying aggregates of toys, lighters and other knickknacks in photos, sculptures and other works, breathing aesthetic life into these (mostly) non-reusable […]

How to display net art

Last week, I installed Playing Duchamp — a Turbulence commission — at Futherfield Gallery for the “Made Real” show. The work is a net art piece, existing only on the web, which presented obvious difficulties in a gallery setup where: (1) people tend not to engage with an online chess game and (2) the gallery […]

Made Real at Furtherfield in London

I’m excited to be in Made Real — a two-person show with Nathaniel Stern in London at Furtherfield Gallery I will be featuring my 2010 Turbulence-commissioned Playing Duchamp along with Wikipedia Art (in collaboration with Nathaniel Stern). Also, I want to acknowledge the other Wikipedia Art collaborators: Patrick Lichty, Jon Coffelt and Brian Sherwin, who made […]

Volunteer for the 2049 Hotline

Are you interested in being an emissary from the future? For my upcoming “2049” show at the Dump in San Francisco, one of the artworks that will be featured will be a phone booth where you can talk to someone from the year 2049. People can pick up the phone (it will be set up as a […]

Prospecting from the Future

Last week, I began a 4-month residency at Recology San Francisco (a.k.a. The Dump) where I make art solely from the refuse that people drop off in their cars and trucks. I am treating this residency as a performance. I am playing the role of a prospector from the future who mines the garbage heaps […]

Book Review: Garbage Land

In preparation for my upcoming residency at Recology San Francisco (a.k.a. The Dump), I have been consuming books and films about garbage management. Elizabeth Royte’s Garbage Land: On the Secret Trail of Trash is a perfect entry point for those that want to venture beyond compost culture and delve into the real story behind where […]

3D Duchamp Chess Pieces

For the Playing Duchamp project, I made custom 3D chess pieces to resemble Duchamp’s hard-carved originals. The 3D-rendered versions (designed by Daisuke Imai): In the Playing Duchamp project, I have reprogrammed a chess computer to play like Marcel Duchamp, which anyone can play online. And the only documentation of the original set: At this point, […]

Play Chess Against Duchamp

I have just completed a new Turbulence Commission for a project called “Playing Duchamp,” where based on records of his chess games, I have programmed a chess computer to play like Marcel Duchamp. You can play Marcel Duchamp here. During my childhood, I was a chess whiz and spent many hours playing against a primitive […]

Beta-testing Duchamp

I’m looking for some beta-testers for “Playing Duchamp” — a new net art project. Working with 72 recorded games of Marcel Duchamp’s chess matches, I have created a computer program to play chess as if it were Duchamp. In a series of open challenges, I invite all artists, both skilled and unskilled at this classic […]

After Thought at Art in Odd Places

Last Thursday, I exhibited After Thought, a performance-installation that I developed while at Eyebeam Art + Technology Center at Art in Odd Places in New York (check out their AIOP website, there’s some great projects there). As the name implies, these performances that happen in unusual spots in the city, this one being at the […]

Day 17: Into the Streets, Into the Museum

This was the big presentation day for Gift Horse. We assembled our volunteer crew in the morning and they donned togas for the Green Prix parade. We already knew that the horse would clear the doorway, but others were concerned. Reality replicated itself and we got outside South Hall just fine. We look like we […]

01SJ Day 12: Gift Horse Done!

We are so tired and we are done. The Gift Horse was difficult, as expected — so many details. And now the 01SJ Biennial truly will begin. We’re excited and hope you can make it for the Green Prix parade and presentation at the San Jose Museum of Art on Saturday. Because of the late-night […]

SJ01 Day 11: Almost Done

Today is the second-to-last day we are in the garage. We’re getting pretty tired with the late nights and full workdays, but everyone has responded enthusiastically to the Gift Horse. We still have more viruses to go, but a late night beer-and-virus session resulted in near completion. Here, Beth (from growBot Garden) and Jenny (from […]

01SJ Day 10: Horse Nearly Panelled

More viruses for the Gift Horse. Thanks to the docents of the San Jose Museum of Art and also the ZERO1 volunteers, we finished off 100 viruses today. Meanwhile, we began final fittings of exterior panels for the horse, after picking up the last reprints from the ever-patient folks at Electric Works, art gallery and press […]

01SJ Day 9: Virus-making Sunday

I can’t believe we’ve been here 9 days now. The Garage has become our second home and the largest studio I’ve ever worked in. Upon our arrival, we were greeted had a table full of eager virus-makers. More kids were here than yesterday and these two youngsters really enjoyed T-Virus from Resident Evil — this […]

01SJ Day 8: Workshopping the Viruses

Today was a busy day with Gift Horse where we spent much of the day talking and working with the public and at the end of it, I was both happy and exhausted. Out first helpers were Maria and Cecilia, two art students from San Jose State. They stayed and each built four viruses and […]

01SJ Day 7: Download the Viruses

We started the today’s Gift Horse day by picking up the castle wall sections — printed onto the same bioboard as the horse panels — from our good friends at Electric Works. Here you see Victoria showing off her street-jigsawing skills as she slices through the panels on the corner of Mission and 8th St. […]

01SJ Day 6: Panels and Special Guests

Hello Gift Horse fans! The days at the Garage are pleasantly blurring together. Artists everywhere are building their projects and we are stage center in the construction zone. Today was a divide-and-conquer kind of day. While Victoria was fitting the chest panels (don’t they look good), I was busy with the lasercutter and figuring out how […]

01SJ Day 3: Armature Assembly

The first part of the day was what I’ve often experienced while making projects onsite: several runs to box hardware stores looking around for the right fittings and being horribly inefficient. By mid-afternoon we hit our stride and fortunately, all the measurements we made in the Sketchup model of the Gift Horse translated perfectly to […]

Wikipedia Art Remix (performance)

August 19th @ Benrimon Contemporary, part of Younger Than Moses: Idle Worship 514 West 24th Street on the 2nd floor An evening of performances & screenings by Ryan V. Brennan, the Wikipedia Art Project, Genevieve White, Adam & Ron. Beginning 6:00 PM (come a little early for a Wikipedia Art Remix treat!) For Sean Fletcher and […]