I’ve fallen a bit behind in my documentation and have a backlog of great stuff that I’ve been 3D-printing. These are a few of my early tests with my new project: Data Crystals. I am using various data sources, which I algorithmically transform data into 3D sculptures.
The source for these is the San Francisco Open Data Portal — which provides datasets about all sorts of interesting things such as housing permit data, locations of parking meters and more.
My custom algorithms transform this data into 3D sculptures. Legibility is still an issue, but initial tests show the wonderful work that algorithms can do.
This is a transformation of San Francisco Crime Data. It turns out that crime happens everywhere, so the data is in a giant block.
After running some crude data transformations, I “mined” this crystal: the location of San Francisco public art. Most public art is located in the downtown and city hall area. But there is a tail, which represents the San Francisco Airport.
More experiments: this is a test, based on the SF public art, where I played with varying the size of the cubes (this would be a suggested value of artwork, which I don’t have data for…yet). Now, I have a 4th axis for the data. Plus, there is a distinct aesthetic appeal of stacking differently-sized blocks as opposed to uniform ones.