Tagged scott kildall

Play Chess Against Duchamp

I have just completed a new Turbulence Commission for a project called “Playing Duchamp,” where based on records of his chess games, I have programmed a chess computer to play like Marcel Duchamp. You can play Marcel Duchamp here.

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During my childhood, I was a chess whiz and spent many hours playing against a primitive chess computer my father bought me. I reveled in the infinite possibilities on such a small board. When playing firends, I learned about imagination and deception: how to set traps, feign weaknesses and when to attack. After university, I became a computer programmer and in later years, I transitioned into the contemporary artworld as a new media artist. Fascinated by paradigm shifts such as those created by Duchamp, I wanted honor his legacy as a both an artist and chess player — the two are inseparable. Combining my early love of chess with my algorithmic skills and a current passion for creating conceptual media artwork, this piece serves this purpose.

Thanks to both New Radio and Performing Arts, Inc. (Turbulence.org) and  <terminal> at Austin Peay State University for funding and support.

Performa Book launch with Wrath of Kong

If you are in New York this weekend, come on out to P.S. 1 this Saturday for the Performa 07 book launch. We’ll be there in spirit or maybe even in Second Life.

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For Performa07, Second Front performed Wrath of Kong, which mixed the Kong Kong legend with the pop-culture iconography of Donkey Kong.

Featured in the catalogue essay on virtual worlds is an analysis of the early performance art works in Second Life, including work by the Mattes, my own Paradise Ahead series, Patrick Lichty, Gazira Babeli and of course Second Front.