Scott Kildall: Art and Research

Augmented Reality workshop reportback

admin | Uncategorized | Thursday, April 19th, 2012

On the weekend of March 31st-April 1st, Upgrade! SF (I am one of the co-founders) produced its first ever workshop. The theme was Augmented Reality and the guest instructor from Boston was artist John Craig Freeman.

The full reportback is here on the Upgrade SF! site

Augmented Reality Workshop with John Craig Freeman

admin | Art,Events,Upgrade | Monday, March 5th, 2012

 

Learn how to use Augmented Reality with media artist and activist John Craig Freeman!

Upgrade! San Francisco is proud to present a weekend workshop called “Making Art with Augmented Reality”, hosted by SOMArts in San Francisco.

Register here: http://bit.ly/yj0lKo

Your artwork will be included in the “I Am Crime” show, along with a 17 x 22 print!

When: Weekend of March 31st-April 1st, 2012
Where: SOMArts, 834 Brannan St., San Francisco
Also: There will be an artist talk by Freeman on March 29th, 7pm as part of the ongoing Upgrade! SF conversations and events.

About the Instructor: John Craig Freeman is a public artist with over twenty years of experience using emergent technologies to produce large-scale public works at sites where the forces of globalization are impacting the lives of individuals in local communities. He has produced work and exhibited around the world including in Xi’an, Belfast, Los Angeles, Beijing, Zurich, New York City, Taipei, São Paulo, Warsaw, Kaliningrad, Miami, Bilbao, Havana, Atlanta, Calgary, Buffalo, Boston, Mexico City, London and San Francisco. Freeman received a Master of Fine Arts degree from the University of Colorado, Boulder in 1990. He is currently an Associate Professor of New Media, at Emerson College (Boston) in the Department of Visual and Media Arts and a Visiting Scholar at the Center for Research in Computing and the Arts, at UC San Diego.

Support for this workshop is provided by Southern Exposure’s Alternative Exposure Grant Program.

Pictured above: Border Memorial Frontera de los Muertos by John Craig Freeman

 

Sperm Bank – a popup show

admin | Art,Events,Exhibitions | Wednesday, November 30th, 2011

This weekend in San Francisco, I will be presenting a popup show in conjunction with Wire + Nail Gallery called Sperm Bank.

Working with playful interpretations of the masculine seed, I will be selling various goods for the holidays. You can purchase plexiglass multiples for your wall, soap and vinyl cutouts with special versions for your laptop or bicycle.

Times: Saturday night, 6:30-9:30 and Sunday afternoon 12pm-4pm.
Where: Wire + Nail Gallery, 3150 18th Street, 104, San Francisco

I will also be displaying a spreadsheet reflecting the cost-of-goods and how much the pop-op shops makes as an experiment in open accounting.

Finally, we will have this animation on display (as a formally-editioned artist work):

My contribution to the latest meme

admin | Uncategorized | Tuesday, November 22nd, 2011

I’ve been enjoying all the creative interpretations of the pepper-spraying meme. I couldn’t help but join in the fun.

Upgrade! San Francisco at the Exploratorium

admin | Events,Upgrade | Friday, November 4th, 2011

Last Thursday, Upgrade! San Francisco met at the Exploratorium — an art & science institution founded in 1969. Hosted by the New Media Studio, whose mandate is a hands-on educational experience, we got a tour from staff & Upgraders: Eric Socolofsky, Lotte Meijer and Chris Cerrito. In the after hours, we learned about three of NM Studio’s projects and the behind-the-scenes techniques to make a rich viewer-based experience.

The first installation we saw was Elastrotron — an interactive installation, which acts as neo-funhouse mirror, warping our reality. In front of the screen, visitors quickly loose their inhibitions, performing with their bodies and creating interactions with strangers.

We then played with Where do you belong? in which you can take a picture of yourself, inserting your image in between two other people you select. The buttons to take your picture are at the edges of the frame, creating an effect so that you appear to be holding hands with your two neighbors. The challenges here were less conceptual — as the idea was straightforward — but instead of user-interface. The solution was to make two large buttons that you have to hit with both hands at the same time and also a countdown timer so that that you don’t repeatedly hit the ‘take picture’ button (a common result, especially with younger kids).

This bubble floor, called Social Projections impressed me by its non-interactive nature. At first, it looks like it responds to movement, reminding me of Scott Snibbe’s Boundary Functions — but instead, there is no camera vision. People quickly make up their own rules. Different shapes appear and move through the space. People negotiate social behavior, jumping over lines, stepping in and out and performing collaborative tasks, all without interaction.

We followed up the tour with conversation along the lines of development process, how to generate user feedback and more. Here, it turns out that the new media staff spends a lot of time casually observing how people use the interfaces, refining the process. Prototypes are put on the floor without a huge degree of bureaucracy, creating a truly experimental science space.

Schrödinger’s Cat (explained)

admin | Art | Wednesday, September 28th, 2011

For the No Matter project, Victoria Scott and I designed 40 “imaginary objects” first in the virtual world of Second Life and then materialized into real life. One of our favorites is this paper sculpture of Schrödinger’s Cat.

Many have asked us what is “Schrödinger’s Cat” and I usually respond that it is a thought experiment illustrating principles of quantum physics. With a hot debate in science over the Copenhagen Interpretation or the Multiverse interpretation, the mind reels.

In this one-minute video, Henry Reich explains what this is with line drawings and voiceover. Great job!

Double Reflecting Dolores Park

admin | Art,Exhibitions | Friday, September 2nd, 2011

Last Saturday, I did my first recording session with Double Reflection — a sculpture I made during a residency a few years ago at Anderson Ranch — in Dolores Park, San Francisco. The object itself is a human-sized sculpture with a two-way mirror and inside rests a camera which records what the artwork “sees” in portrait mode, capturing the scenery while people puzzle at its purpose in public space. The sculpture and resulting video will be on exhibition at an upcoming show, Keeping an Eye on Surveillance, at the Performing Arts Institute in San Francisco.

The reactions were amazing, capturing the gaze of curious passer-bys. Many guessed there was a camera inside. Others thought it was a “grooming station” and one person ventured that it was a solar cooker.

As I moved the sculpture to various sites in the park, I would sit on a blanket nearby, watching the interactions with a sly grin on my face. Was I making fun of people? Sort of, but more than anything, this was an experiment in sculpture performing in public space.

What has changed since I built the work in 2008 was that surveillance in pubic spaces such as a park no longer seems to bother most people. I explained that there was a camera inside to some folks. Did anyone care? Absolutely not. I attribute this to the naval-gazing culture of Facebook rather than the proliferation of CCTV cameras. People have become comfortable with their images being captured and reproduced by others in a surprisingly short amount of time. This strikes me as a beautiful media gesture, accepting ourselves for how we appear rather than cowering from it, and understanding that our image is beyond our control.

I will release the video soon, but will wait until after the show opens on September 10th, 2011, just before the 10th anniversary of 9/11.

Interview at Futherfield

admin | Art,Exhibitions | Wednesday, July 13th, 2011

Ruth Catlow from Futherfield interviews Scott Kildall (that’s me) and Nathaniel Stern during the Made Real opening

Perhaps its the Budweiser-in-hand which makes Nathaniel so enthusiastic during his description of Wikipedia Art. But I suspect that is his nature. He later shows a more pensive angle when describing his beautiful piece, Given Time, which I was thrilled to finally see in person — the visuals do it proper justice.

Meanwhile, when I discuss Playing Duchamp, you can see how excited I get about the chess commentaries — these were so much fun to do and will be finally processed and online soon.

Plastic Forever at Telluride

scottkildall | Art,Uncategorized | Monday, June 13th, 2011

Here’s a reportback from the Plastic Forever project — an ongoing art collaboration by Richard Lang and Judith Selby — at the Mountain Film Festival in Telluride. Their process involves finding discarded plastic debris and displaying aggregates of toys, lighters and other knickknacks in photos, sculptures and other works, breathing aesthetic life into these (mostly) non-reusable items.

For the festival, they built trophies from found plastic materials in Telluride itself.

pp_1

And here is an award recipient, who is displaying her prize.

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The conceptual tension behind their work reminds me of Edward Burtynsky’s photographs, which are beautiful depictions of ugly manufacturing processes.

ML-06

How to display net art

scottkildall | Art,Chess,Exhibitions | Tuesday, May 31st, 2011

Last week, I installed Playing Duchamp — a Turbulence commission — at Futherfield Gallery for the “Made Real” show. The work is a net art piece, existing only on the web, which presented obvious difficulties in a gallery setup where: (1) people tend not to engage with an online chess game and (2) the gallery doesn’t want to give access to the operating system or other applications.

Here’s how we solved this. First, we used a monitor embedded in the wall and then placed a 5′ x 5′ white platform in front of it. Adding a step, a white chair and white table, made it so that the player crossed an invisible threshold, making them part of a “living sculpture”

fb_netkiosk

Inspired by the “Singing Sculpture” image from Gilbert and George as well as “One and Another” by Antony Gormley, which invited 2400 different people to stand on a plinth at Trafalgar Square for one hour and do whatever they wanted, I designed the exhibited artwork to be both the viewer and the contents on the screen. It worked! Each player made a decision to step up and play and spent time with the game while others watched.

gilbert_george

Anthony+Gormley+Fourth+Plinth+Installation+XzLxtE4OXLUl

The second issue was a technical one and was easily solved by one of the assistants, who turned me onto a free browser called Plain View. It is a simple browser which goes into full screen mode and locked out other applications. Combine it with a wireless mouse and an alternate version of the Playing Duchamp website, which disables external links and there you have it: a net art kiosk that feels like a genuine gallery-quality artwork.

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